Defense Chips

Defense Chips are a category of Plug-in Chips in Nier: Automata. They allow you to customize elements related to your defenses.

 

Name

Description

Capacity

Location

Melee Defense

Reduce melee damage taken. (2%~80%)

 

 

Ranged Defense

Reduce projectile damage taken. (2%~80%)

9

Corpse in CIty Ruins

Anti Chain Damage

Turn invincible after taking damage. (0.5~6 seconds)

 

 

Resilience

Avoid stagger after hits if HP is x% or more. (80%~5%)

 

 

Max Hp Up

Increases max HP.  (5%~100%)

 

 

Offensive Heal

Recover x% of damage dealt as HP. (2%~100%)

9

 

Auto-Heal

After 4-6 seconds of not taking damage, restore x% hp/sec. (0.6%~18%)

8

 

Deadly-Heal

Recover x% HP for every enemy defeated. (5%~100%)

   

Damage Absorb

x% chance to restore x% of damage taken. (5%~50% chance to recover 10%~200% HP)

 

 

Reset

x% chance of reviving with x% HP upon death. (5%~50% chance to revive with 10%~80%  HP)

 

 

 

 




Tired of anon posting? Register!
Load more
⇈ ⇈